﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;

namespace SurfaceCardsGameKit.Dispositions
{

    public struct DispositionOffset
    {
        public double Orientation { get; set; }
        public Point Center { get; set; }
        public Point Min { get; set; }
        public Point Max { get; set; }
        public Duration Duration { get; set; }
    }
}
